This is Vegas

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UI . Midway Games . PS3 / Xbox360

“Motion comp” concept of front-end UI for the anticipated open world game “This is Vegas” slated to come out in 2009.
Photoshop, Illustrator & After Effects

© 2009 Midway games   *Flashplayer 10 required for fullscreen.

Blitz the League II

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UI . Midway Games . PS3 / Xbox360

Highlites of the front-end and ingame UI for Blitz the League II. 
Photoshop, Illustrator & Screenstudio

© 2008 Midway Games.  *Flashplayer 10 required for fullscreen.

Blacksite: Area-51

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UI . Midway Games . PC / PS3 / Xbox360

Three “motion comps” created in After Effects which detailed the look and feel of the final front-end UI. Background visuals change to reflect the player’s overall campaign progress. Beginning in Iraq before any alien threat is discovered, it then moves on to the quarantined Nevada town of Rachel, a major story marker where now the aliens are fully unveiled, and lastly the wrecked remains in the heart of Area-51, the final stages of the game. Flash Player 10 is required for fullscreen.
Photoshop, Illustrator, After Effects.


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Several moodboards created early-on in order to narrow down the look & feel for the overall UI and user experience. Click on thumbnails to view fullsize.
Medium: Photoshop, Illustrator.

© 2007-2009 Midway Games. *Flashplayer 10 required for fullscreen.

Interceptor

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Motion Graphics – Midway Games

Animatic scene for a presentation pitch revealing next-gen “Interceptor” model. The model and scene were provided. I did the lighting, rendering, camera paths, editing, compositing, graphical elements and post effects. 
Photoshop, Illustrator, After Effects, Maya

© 2009 Midway games *Flashplayer 10 required for fullscreen.

Hero

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UI . Mood Boards – Midway Games

Mood boards and Interface treatments for an original IP titled “Hero”. Project was canceled.
Photoshop, Illustrator

© 2009 Midway Games

The Lord of the Rings Online

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Motion Graphics . Turbine . Midway Games . PC

The intro to the Special Edition Bonus DVD. 3D scene was created by Wes Burke. I did the compositing, motion tracking, editing, menu art and post effects.
Photoshop, Illustrator, After Effects & 3D Studio Max

© 2007 – 2009 Midway games, Turbine *Flashplayer 10 required for fullscreen.

TNA Impact

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UI . Midway Games . PS3 / Xbox360 / Wii / PSP

“Motion comp” concept of front-end UI for the wrestling game “TNA Impact”.
Photoshop, Illustrator & After Effects

© 2009 Midway games *Flashplayer 10 required for fullscreen.

Sleep Sheep

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Concept Art – Midway Games

Concept art for a small artistic action platforming game that never went into production, working title: “Sleep Sheep”. Click on thumbnails to view fullsize.
Photoshop, Illustrator

© 2006 Midway Games

Stranglehold

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UI / Motion Graphics – Midway Games / PC / PS3 / Xbox360

“Motion comp” concept of front-end UI for the action game “Stranglehold”.
Photoshop, Illustrator & After Effects

© 2009 Midway games *Flashplayer 10 required for fullscreen.